I really enjoyed how different the Allies and the Soviet stories were. The stories were very different, but the units and the way the game unfolds, in general, is very unique. My only real criticism here is that I feel there should have been a third campaign where you could play as Yuri and control his forces. You can control Yuri in the multiplayer mode and it is pretty awesome, but I think being able to play the story from his point of view would have been pretty cool. The gameplay has had a few changes over the standard Red Alert 2. I would say that Command and Conquer Red Alert 2: Yuri’s Revenge is overall a better game than the base game. You have to gather resources and manage your units. What is cool, is that you have to really keep on top of your units and there is a very decent selection of them. Yuri's Revenge is an expansion pack for the original Red Alert 2, and in the tradition of the original, it shines in all its campy glory. Set in a fictional future where the Soviet Union has launched a surprise attack on the United States, Yuri's Revenge picks up just hours after the original Red Alert 2 ended. Thrust into yet another pivotal battle to decide the fate of the world, you'll be able to see another chapter in the Command & Conquer universe, driven by a host of new missions and just as much FMV as the first game.
Red Alert 2 is a traditional RTS title, with a 3rd person overhead perspective view that lets you control units across a large map.
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